A Closer Look · Bioacoustics

Insects and Swarms

A high-resolution sound library of bees, flies, mosquitoes, cicadas and crickets, recorded one species at a time at 96 kHz.

By SHAPINGWAVES

Insect Sound Library cover, recordings of bees, flies, mosquitoes, cicadas and crickets

Insects are difficult to record well. They are quiet, they are mobile, and the moment a microphone gets close enough to capture something useful, it usually picks up a refrigerator three rooms away. The point of this collection was to spend the time required to do it properly, with each species captured in conditions that suited it: hives miked from the inside, mosquitoes inside an insectary, cicadas in remote Greek pine forests, flies in a controlled environment so the swarms could be tracked without ambient noise.

The result is 185 WAV files at 96 kHz / 24 bit, totalling more than two hours of audio, organised by species and by perspective.

The species

"Real-world recordings are also a great base for sound design and development into new elements."

Why insect sounds sound the way they do

The buzz produced by flying insects is a side effect of how they fly. As the wings beat back and forth they push air around the body, generating pressure waves whose frequency tracks the beat rate. Faster wings means a higher-pitched buzz.

Mosquitoes sit at the high end, beating their wings around 300 to 600 times per second, which produces the thin whining tone everyone recognises. Houseflies sit lower, around 200 beats per second, and consequently sound deeper and more grumbly. Honeybees fall somewhere in between at roughly 230 beats per second, with the steady drone we associate with hive activity.

Wingbeat speed is not the only factor. Wing size and shape, body mass and the type of flight all colour the sound. Larger insects with broader wings tend to be lower pitched, while smaller, lighter species sound brighter. Hovering or sustained close-quarters flight, such as a bee inside a hive, often reads as more intense, simply because the wings keep moving without translation through space. Knowing the wingbeat range of a species is also useful at the editing stage: a buzz pitched out of its natural range stops reading as an insect and starts reading as something else, which can be intentional, or the bug that gives away the cheat.

Two perspectives, where it helps

For the hives in particular, two microphone systems were tracked simultaneously. The close perspective is a stereo pair of DPA 4060 omni miniatures placed inside the hive body, which captures the broadband colony content and the proximity of individual workers. The outer perspective is a stereo pair of Sennheiser MKH 8040 cardioids around the entrance and between boxes, which captures the discrete passes and a more usable overall stereo image. Both perspectives are included, so they can be balanced or used independently.

The flies, mosquitoes and crickets were tracked in environments designed to deliver clean signal in a single perspective. The cicadas were tracked outdoors with the MKH 8040 pair, taking advantage of the cardioid pattern to reject the canopy noise and stay focused on individual chirpers.

Recorders
Sound Devices 633, Sonosax SX-R4+
Microphones
2× Neumann TLM 103 (cardioid), 2× DPA 4060 (omni miniatures, inside hives), 2× Sennheiser MKH 8040 (cardioid)
Sample rate / depth
96 kHz / 24 bit
Total recordings
185 WAV files, more than 2 hours of audio
Download size
3.6 GB
Video preview, edited from session footage and sample audio.

Cataloguing: UCS and forty languages

Every WAV in the collection follows UCS 8.2.1 naming and carries more than twenty fields of embedded metadata, written into BWAV, iXML, LIST/INFO and Soundminer chunks: CategoryFull, Category, SubCategory, CatID, FXName, Description, BWDescription, CDDescription, CDTitle, Recordist, Designer, Artist, Manufacturer, Publisher, Source, URL, VendorCategory, ixmlNote, OpenTier, LongID, ShortID, Library, Keywords, TrackTitle, Microphone, Location, MicPerspective, RecMedium, RecType, Track, Version, ISRC.

The descriptive fields (Description, BWDescription, CDTitle, TrackTitle, CDDescription, FXName and Keywords) are translated into forty languages, including Arabic, both Chinese variants, French, German, Hindi, Japanese, Korean, Portuguese, Russian, Spanish, Turkish and Vietnamese, and ship as TSV and XLSX sidecars next to the audio.

How the material is typically used

In post, this kind of source material falls into a few common buckets. As atmospheric beds, where a hive bed or a cicada layer sits underneath a scene to anchor a location. As close-up emitters in a game engine, where the seamless wing-buzz loops can be attached to flying insects, swarms or fantasy creatures and pitched on the fly. As a base for sound design, where real wing-buzz pitched two octaves down becomes a drone or a creature voice. And as transient detail, where a single fly pass adds a layer of life to an otherwise static room.

"Really high-quality recordings of lots of insects and also some very usable and applicable sound design elements. Real-world recordings are also a great base for sound design and development into new elements. Recommended!"

David Smith, Sound Designer, Wardour Studios UK

"The ShapingWaves collections are full of extremely well recorded, professionally catalogued dynamic sounds. SHAPINGWAVES has assembled unique library material that pushes each one of its categories to the next level, very useful for sound designers everywhere."

Wylie Stateman, Sound Designer (Deepwater Horizon, Shrek, Kill Bill 1+2, Tron)

"Shapingwaves libraries are perfectly organized and come with excellent metadata. The available sound libraries are innovative and unique, a great resource for my current and upcoming projects."

George Haddad, Supervising Sound Editor, Formosa Group Burbank

The work documented here lives on as the Insects and Swarms sound library, distributed as a 3.6 GB download of 185 stereo WAV files at 96 kHz / 24 bit, with full UCS metadata, under the SHAPINGWAVES License Agreement for use in film, television, games and other media productions.